I’m writing a HTTP client for the Arduino. The debugging options on the Arduino are quite limited. And in general doing low level HTTP programming a tool like SockSpy is invaluable. Though for traffic to reach SockSpy it must be connected to a public TCP IP port. With the common use of firewalls and NATed networks this is generally not the case. How do you solve that?
If you have access to a public server on the internet, SSH is your salvation! Setup a reverse SSH tunnel from your server(yelloworb.com in my case, port 3000) to your local machine(port 2000), then configure SockSpy to connect back to the server(if thats the web server you try to talk HTTP with). Like this:
ssh -R 3000:localhost:2000 yelloworb.com
sockspy 2000 www.server.com 80
And change your code to talk to your server instead(yelloworb.com and port 3000 in my case).